a status HUD (Heads-Up Display) is a graphical interface element that displays essential information about a player’s in-game status. This information typically includes details such as health, armor, location, speed, and possibly other relevant statistics. The purpose of a status HUD is to provide players with real-time feedback on their character’s condition and surroundings.
- Health Bar: A visual representation of the player’s health. It often appears as a bar that depletes as the player takes damage.
- Armor Bar: Similar to the health bar, this represents the amount of protective armor the player has. It depletes as the player takes damage, and it may have a different visual style than the health bar.
- Location Information: This may include the player’s coordinates (X, Y, Z) or a more user-friendly location description.
- Speed Indicator: Displays the speed of the player’s vehicle if they are currently driving. The speed may be presented in miles per hour (mph) or kilometers per hour (km/h).
- Other Status Indicators: Depending on the server and the specific HUD design, additional information may be displayed, such as hunger and thirst levels in role-playing servers, ammunition count, or information related to specific game modes.
The appearance and features of the status HUD can vary widely depending on the customization options provided by the server and the preferences of the server owner